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Anthony Lewis Brooks
Sheryl Brahnam
<p>This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society. </p>
Brahnam Sheryl
Jaume-i-Capó Antoni; Moyà-Alcover Biel; Varona Javier
Jensen Kristoffer
Tarnanas Ioannis; Tsolakis Apostolos; Tsolaki Magda
Palmer Mark; Turton Ailie; Grieve Sharon; Moss Tim; Lewis Jenny
García-Vergara Sergio; Brown LaVonda; Won Park Hae; Howard M. C.
Gehlhaar Rolf; Girão Luis Miguel
Challis Ben
Argenton Luca; Triberti Stefano; Serino Silvia; Muzio Marisa; Riva Giuseppe
Knöll Martin; Moar Magnus; Boyd Davis Stephen; Saunders Mike
Nadim Adi Mohamad; Roberts David J.
Kapralos Bill; Moussa Fuad; Dubrowski Adam
This document is unfortunately not available for download at the moment.